[Step by step modding-Guide]: Turn Baldur’s Gate and its sequel into the single best CRPG experience you’ll likely ever encounter
Before I scare you off, let me tell you that the mod process for this game isn’t as tedious as it is with Fallout 3, Oblivion or Dragon age. Leomar of the BG community – Spellhold Studios – actually coded up a kind of Wizard to help you along. All you’ll do is say “Yes”, “No”, “Continue” and put in some checkmarks. All compatibility issues will be automatically resolved. Good. Keep reading.
I’m here to help you play Baldur’s Gate. I can already hear you moaning, “but I can!”, but, really, no you can’t. Not in the way it should be played in 2010. I’ll rephrase: I’ll help you play Baldur’s Gate the way it’s meant to be played in 2010, tweaked&modded to hell and back and with any resolution you want. Heck, you’ll even play BG1 in the BG2 engine with a giant worldmap that stretches over both games. And thanks to the efforts of the dedicated BG modding community, it’ll feel as seamless as if it came out of the box that way. I’ll start off with a few bullet points to sell you on the prospect:
several hundred new areas
over a hundred NPCs (as in only the ones who can join your party), which of course have their own storylines, dialogue (lots of them voiced)
unimaginable numbers of new spells,
and just about every bug or hiccup to ever grace the game has been squashed
You can actually play both games with their expansions in one sitting, since they will have been combined into one game, one big experience once the modding process, I’ll now lead you through, finished.